arm_negate_f32.c 4.5 KB

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  1. /* ----------------------------------------------------------------------
  2. * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
  3. *
  4. * $Date: 12. March 2014
  5. * $Revision: V1.4.4
  6. *
  7. * Project: CMSIS DSP Library
  8. * Title: arm_negate_f32.c
  9. *
  10. * Description: Negates floating-point vectors.
  11. *
  12. * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
  13. *
  14. * Redistribution and use in source and binary forms, with or without
  15. * modification, are permitted provided that the following conditions
  16. * are met:
  17. * - Redistributions of source code must retain the above copyright
  18. * notice, this list of conditions and the following disclaimer.
  19. * - Redistributions in binary form must reproduce the above copyright
  20. * notice, this list of conditions and the following disclaimer in
  21. * the documentation and/or other materials provided with the
  22. * distribution.
  23. * - Neither the name of ARM LIMITED nor the names of its contributors
  24. * may be used to endorse or promote products derived from this
  25. * software without specific prior written permission.
  26. *
  27. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  28. * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  29. * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
  30. * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
  31. * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
  32. * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
  33. * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  34. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  35. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  36. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
  37. * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  38. * POSSIBILITY OF SUCH DAMAGE.
  39. * ---------------------------------------------------------------------------- */
  40. #include "arm_math.h"
  41. /**
  42. * @ingroup groupMath
  43. */
  44. /**
  45. * @defgroup negate Vector Negate
  46. *
  47. * Negates the elements of a vector.
  48. *
  49. * <pre>
  50. * pDst[n] = -pSrc[n], 0 <= n < blockSize.
  51. * </pre>
  52. *
  53. * The functions support in-place computation allowing the source and
  54. * destination pointers to reference the same memory buffer.
  55. * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
  56. */
  57. /**
  58. * @addtogroup negate
  59. * @{
  60. */
  61. /**
  62. * @brief Negates the elements of a floating-point vector.
  63. * @param[in] *pSrc points to the input vector
  64. * @param[out] *pDst points to the output vector
  65. * @param[in] blockSize number of samples in the vector
  66. * @return none.
  67. */
  68. void arm_negate_f32(
  69. float32_t * pSrc,
  70. float32_t * pDst,
  71. uint32_t blockSize)
  72. {
  73. uint32_t blkCnt; /* loop counter */
  74. #ifndef ARM_MATH_CM0_FAMILY
  75. /* Run the below code for Cortex-M4 and Cortex-M3 */
  76. float32_t in1, in2, in3, in4; /* temporary variables */
  77. /*loop Unrolling */
  78. blkCnt = blockSize >> 2u;
  79. /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
  80. ** a second loop below computes the remaining 1 to 3 samples. */
  81. while(blkCnt > 0u)
  82. {
  83. /* read inputs from source */
  84. in1 = *pSrc;
  85. in2 = *(pSrc + 1);
  86. in3 = *(pSrc + 2);
  87. in4 = *(pSrc + 3);
  88. /* negate the input */
  89. in1 = -in1;
  90. in2 = -in2;
  91. in3 = -in3;
  92. in4 = -in4;
  93. /* store the result to destination */
  94. *pDst = in1;
  95. *(pDst + 1) = in2;
  96. *(pDst + 2) = in3;
  97. *(pDst + 3) = in4;
  98. /* update pointers to process next samples */
  99. pSrc += 4u;
  100. pDst += 4u;
  101. /* Decrement the loop counter */
  102. blkCnt--;
  103. }
  104. /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
  105. ** No loop unrolling is used. */
  106. blkCnt = blockSize % 0x4u;
  107. #else
  108. /* Run the below code for Cortex-M0 */
  109. /* Initialize blkCnt with number of samples */
  110. blkCnt = blockSize;
  111. #endif /* #ifndef ARM_MATH_CM0_FAMILY */
  112. while(blkCnt > 0u)
  113. {
  114. /* C = -A */
  115. /* Negate and then store the results in the destination buffer. */
  116. *pDst++ = -*pSrc++;
  117. /* Decrement the loop counter */
  118. blkCnt--;
  119. }
  120. }
  121. /**
  122. * @} end of negate group
  123. */