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- /* ----------------------------------------------------------------------
- * Copyright (C) 2010-2014 ARM Limited. All rights reserved.
- *
- * $Date: 12. March 2014
- * $Revision: V1.4.4
- *
- * Project: CMSIS DSP Library
- * Title: arm_var_f32.c
- *
- * Description: Variance of the elements of a floating-point vector.
- *
- * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * - Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- * - Neither the name of ARM LIMITED nor the names of its contributors
- * may be used to endorse or promote products derived from this
- * software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- * ---------------------------------------------------------------------------- */
- #include "arm_math.h"
- /**
- * @ingroup groupStats
- */
- /**
- * @defgroup variance Variance
- *
- * Calculates the variance of the elements in the input vector.
- * The underlying algorithm is used:
- *
- * <pre>
- * Result = (sumOfSquares - sum<sup>2</sup> / blockSize) / (blockSize - 1)
- *
- * where, sumOfSquares = pSrc[0] * pSrc[0] + pSrc[1] * pSrc[1] + ... + pSrc[blockSize-1] * pSrc[blockSize-1]
- *
- * sum = pSrc[0] + pSrc[1] + pSrc[2] + ... + pSrc[blockSize-1]
- * </pre>
- *
- * There are separate functions for floating point, Q31, and Q15 data types.
- */
- /**
- * @addtogroup variance
- * @{
- */
- /**
- * @brief Variance of the elements of a floating-point vector.
- * @param[in] *pSrc points to the input vector
- * @param[in] blockSize length of the input vector
- * @param[out] *pResult variance value returned here
- * @return none.
- *
- */
- void arm_var_f32(
- float32_t * pSrc,
- uint32_t blockSize,
- float32_t * pResult)
- {
- float32_t sum = 0.0f; /* Temporary result storage */
- float32_t sumOfSquares = 0.0f; /* Sum of squares */
- float32_t in; /* input value */
- uint32_t blkCnt; /* loop counter */
-
- #ifndef ARM_MATH_CM0_FAMILY
-
- /* Run the below code for Cortex-M4 and Cortex-M3 */
- float32_t meanOfSquares, mean, squareOfMean; /* Temporary variables */
- if(blockSize == 1)
- {
- *pResult = 0;
- return;
- }
- /*loop Unrolling */
- blkCnt = blockSize >> 2u;
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
- while(blkCnt > 0u)
- {
- /* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */
- /* Compute Sum of squares of the input samples
- * and then store the result in a temporary variable, sum. */
- in = *pSrc++;
- sum += in;
- sumOfSquares += in * in;
- in = *pSrc++;
- sum += in;
- sumOfSquares += in * in;
- in = *pSrc++;
- sum += in;
- sumOfSquares += in * in;
- in = *pSrc++;
- sum += in;
- sumOfSquares += in * in;
- /* Decrement the loop counter */
- blkCnt--;
- }
- /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
- blkCnt = blockSize % 0x4u;
- while(blkCnt > 0u)
- {
- /* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */
- /* Compute Sum of squares of the input samples
- * and then store the result in a temporary variable, sum. */
- in = *pSrc++;
- sum += in;
- sumOfSquares += in * in;
- /* Decrement the loop counter */
- blkCnt--;
- }
- /* Compute Mean of squares of the input samples
- * and then store the result in a temporary variable, meanOfSquares. */
- meanOfSquares = sumOfSquares / ((float32_t) blockSize - 1.0f);
- /* Compute mean of all input values */
- mean = sum / (float32_t) blockSize;
- /* Compute square of mean */
- squareOfMean = (mean * mean) * (((float32_t) blockSize) /
- ((float32_t) blockSize - 1.0f));
- /* Compute variance and then store the result to the destination */
- *pResult = meanOfSquares - squareOfMean;
- #else
- /* Run the below code for Cortex-M0 */
- float32_t squareOfSum; /* Square of Sum */
- if(blockSize == 1)
- {
- *pResult = 0;
- return;
- }
- /* Loop over blockSize number of values */
- blkCnt = blockSize;
- while(blkCnt > 0u)
- {
- /* C = (A[0] * A[0] + A[1] * A[1] + ... + A[blockSize-1] * A[blockSize-1]) */
- /* Compute Sum of squares of the input samples
- * and then store the result in a temporary variable, sumOfSquares. */
- in = *pSrc++;
- sumOfSquares += in * in;
- /* C = (A[0] + A[1] + ... + A[blockSize-1]) */
- /* Compute Sum of the input samples
- * and then store the result in a temporary variable, sum. */
- sum += in;
- /* Decrement the loop counter */
- blkCnt--;
- }
- /* Compute the square of sum */
- squareOfSum = ((sum * sum) / (float32_t) blockSize);
- /* Compute the variance */
- *pResult = ((sumOfSquares - squareOfSum) / (float32_t) (blockSize - 1.0f));
- #endif /* #ifndef ARM_MATH_CM0_FAMILY */
- }
- /**
- * @} end of variance group
- */
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