/* * Copyright (c) 2016 Zibin Zheng * All rights reserved */ #ifndef _MULTI_BUTTON_H_ #define _MULTI_BUTTON_H_ #include "stdint.h" #include "string.h" //According to your need to modify the constants. #define TICKS_INTERVAL 5 //ms #define DEBOUNCE_TICKS 3 //MAX 8 #define SHORT_TICKS (300 /TICKS_INTERVAL) #define LONG_TICKS (1000 /TICKS_INTERVAL) typedef void (*BtnCallback)(void*); typedef enum { PRESS_DOWN = 0, PRESS_UP, PRESS_REPEAT, SINGLE_CLICK, DOUBLE_CLICK, LONG_PRESS_START, LONG_PRESS_HOLD, number_of_event, NONE_PRESS }PressEvent; typedef struct Button { uint16_t ticks; uint8_t repeat : 4; uint8_t event : 4; uint8_t state : 3; uint8_t debounce_cnt : 3; uint8_t active_level : 1; uint8_t button_level : 1; uint8_t button_id; uint8_t (*hal_button_Level)(uint8_t button_id_); BtnCallback cb[number_of_event]; struct Button* next; }Button; #ifdef __cplusplus extern "C" { #endif void button_init(struct Button* handle, uint8_t(*pin_level)(uint8_t), uint8_t active_level, uint8_t button_id); void button_attach(struct Button* handle, PressEvent event, BtnCallback cb); PressEvent get_button_event(struct Button* handle); int button_start(struct Button* handle); void button_stop(struct Button* handle); void button_ticks(void); #ifdef __cplusplus } #endif #endif